frameDockDocumentation

Introduction

frameDock is a Windows workspace for building Godot, Unity and Unreal projects. It brings project setup, matching tools, build logs and inspectable artifacts together, then helps you prepare a release destination.

This manual follows the same path as the application. Begin with your first Windows build, or choose the topic you need from the sidebar. See the product overview for a tour of the workspace.

Start with a playable build

The visual setup guide takes you from choosing an engine to launching your own build. Account access and installation have their own requirements; check the current Windows download information before you begin.

User manual

More ways to learn

Video walkthroughs show the real setup, build and release controls. Release notes explain compatibility and current limits. If a check fails, open Troubleshooting and start with the first actionable error.